Project Description
KLib Engine is a 2D Game engine for the Microsoft XNA Framework.
The Goals of KLib Engine are to make many useful features and tools including a physics engine, scene graph, particle engine, post-processing effects, input management and more!
Currently KLib Engine consists of the Engine, and a separate editor program.
KLib Engine supports both PC and Xbox 360, and is currently a Work in Progress.
Requirements
- A Graphics Card with at least Shader Model 2.0
- Engine
- Microsoft XNA 2.0 Redistributable: Download
- Microsoft .NET Framework 2.0: Download
- Editor/Dev Tools